Enlarge/ The intruders are... unpleasant. (credit: Awaken Realms)
Welcome to Ars Cardboard, our weekend look at tabletop games! Check out our complete board gaming coverage at cardboard.arstechnica.com.
You’re roused early from cold sleep. The ship’s hibernatorium—and likely the remainder of the ship—is running on half power. There’s a body nearby. More accurately, there’s a body all over. For a moment, your sleep-fogged brain assumes somebody has splashed BBQ pork all over the floor and walls. Nope; that’s the crew member who was supposed to be on watch while everyone else slumbered.
Welcome to Nemesis, a board game with strong (but decidedly unofficial!) echoes of Ridley Scott’s Alien. It raised millions on Kickstarter—but is it any good?
Enlarge/ Get ready to relive iconic moments from the series... by playing cards with icons on them. (credit: Charlie Theel)
Welcome to Ars Cardboard, our weekend look at tabletop games! Check out our complete board gaming coverage at cardboard.arstechnica.com.
It has been years since I watched Cowboy Bebop. I remember borrowing imported VHS tapes and flying through the series (“bingeing,” as the kids today call it). I still remember Faye’s tragic return home, the iconic confrontation at the cathedral, and the many scenes of violence backed by beautiful jazz. The show is electric, burned into my brain.
So Cowboy Bebop: Boardgame Boogie is immediately appealing. This is a 60-minute cooperative game where participants play Spike, Jet, Faye, and Edward, and it has a similar feel to titles like Star Wars: Outer Rim, Firefly, and even Tobago. You will spend most of the game on the repetitive grunt work of chasing bounties and earning Woolong to keep the Bebop’s lights on, creating enough food and cash so you can buy just enough time to deal with each character’s personal issues.